If this exchange means anything, Cole may face a similar end by taking in so many new powers. The end of the trailer features Cole and Zeke saying: “Half as long, twice as bright.” This quote appeared in Blade Runner in reference to a candle whose life will end more quickly the brighter that it burns. Cole has new electricity-based powers too, with the trailer showing Cole hurling cars and throwing around electricity like a track star to cause massive damage. In the spectrum of fire, Cole can dive into enemies like a phoenix to create an explosion, or perform a “fire suck” move that appears to disable enemy weaponry. Over the past few weeks we have gone into more and more detail about the Karma system in inFAMOUS 2, this kicked off with the PlayStation Experience on February 1st where we unveiled Nix and Kuo, the representations of chaos and order in Cole’s world. While some of these expand on the electricity-only theme of InFamous, others take Cole into a whole new realm.Ĭole is able to quickly generate an ice stalagmite at his feet to propel himself through the air, and also generate a field of these stalagmites to take down enemies. Following on from our packshot, pre-order and special edition unveil last week, we now have for you a brand new trailer for inFamous 2. The trailer features Cole talking to (mostly) trusted friend Zeke about how he’s going to infiltrate an area to acquire new powers. The latest “Quest for Power” trailer reveals that Cole will not only be able to control electricity in the sequel, but fire and ice as well. Sucker Punch gave fans a slight hint that the Cole in InFamous 2 would be able to wield more than electricity, and now that idea has been 100% confirmed. Or simply pop into our Killzone 2 preview for a much better idea of what to expect.InFamous 2 will add fire and ice-based powers to main character Cole’s repertoire. Pop over to YouTube for the E3 2005 target-rendered trailer before comparing it to the E3 2007 real deal.
A Killzone 2 public beta test is expected this year, although a full release is less certain. Like Gears of War it has been associated with its exclusive platform since the unveiling of the console in 2005, and picked up a considerable following along the way.
Killzone 2 is a first-person shooter that is a bit like Call of Duty 4 in that lots of things happen around you in a war-torn area where your squadron is fighting for survival. "And no sane person would even try to release 'the definitive game' - because who knows what will make the definitive game definitive?"
"The truth is that nobody is releasing the definitive game of the PS3 only three years into it's lifespan." The developer went on to play down the hype around Killzone 2, suggesting we will not see a "definitive" game on the PS3 for some time to come - if it is rational to expect one at all.
Then, during E3 2007, in front of the majority of the gaming journalist press, we released a trailer of Pre-Alpha code running and demonstrated a playable Killzone 2 that stunned the industry." "Everyone else named the E3 2005 video for what it was - a target render of what we thought would be possible on the PS3. One guy not at all affiliated with Guerrilla Games - probably with a head full of 30 different titles," said "EON", a member of Guerrilla Games.
One confused Sony rep claimed it was a movie from the game engine - one guy blitzed out of his mind on fatigue, jet-lag and the madness that is E3. The developer responded to "false" accusations on the " Ask a Dev thread" on the US PlayStation boards, suggesting Sony PR had confused things at the time. Guerrilla Games has hotly defended its infamous Killzone 2 E3 2005 trailer by saying it served a purpose and was not intended simply to build hype.